Game viewtiful joe




















Get the latest news and videos for this game daily, no spam, no fuss. By signing up, you agree to the our Terms of Use and acknowledge the data practices in our Privacy Policy. With the upcoming release of Devil May Cry 5, its the perfect time to look back at the famous Capcom series that created stylish-action. Carolyn has never played Viewtiful Joe.

Tom McShea is going to fix that. Henshin a Go Go Baby! Watch this and find out. The action of Viewtiful Joe takes to this skies in this scrolling shooter sequence. Shinji Mikami is a year veteran of the video game industry. The other games in the. The first game was developed exclusively for the Nintendo GameCube in , but was later ported to the PlayStation 2 in Characters illustrated by Kumiko Suekane.

While Joe and his girlfriend Silvia are at the theater during a date, Silvia is kidnapped by the movie's antagonist and taken into the world of the movies: Movieland. Joe is able to follow Silvia, after being picked up and taken into Movieland by the robot Six Majin. Inside the movie, Joe must rescue Silvia from the evil Jadow, the game's organization of villains. To help him, Captain Blue entrusts him with a V-Watch, telling Joe to transform into a superhero upon saying "Henshin" Japanese for 'Transformation' , but Joe made it into his personal catchphrase, "Henshin-a-go-go, baby!

Viewtiful Joe's gameplay is very unusual, and draws inspiration from classic side-scrolling brawlers such as River City Ransom and Double Dragon. Joe has no blocking moves when fighting; he only can dodge by jumping or ducking. Usually, by successfully jumping or ducking, the foe that attacked him will be dazed, leaving the enemy wide open for attack. Slow - causes Joe's attacks to be more powerful, as well as increasing his reflexes and giving him the ability to dodge most attacks.

While in Slow, striking a dazed foe sets up all enemies on the screen for a chain reaction, causing all points accrued during the duration of Slow to be multiplied by the number of enemies struck.

If used deftly, Slow will accumulate a very large number of points due to the multiplier effect. If Joe is attacked while in Slow, he will automatically do a dodge move, and will lose a large chunk of his remaining VFX power.

With the guidance of Captain Blue, Joe fights his way through a number of Movieland's locations such as cities, caves, an underwater base, and a submarine, often travelling via his trusty, robot aircraft "Six Machine". One by one, Joe defeats the members of the Jadow, the game's bosses. Before fighting Alastor, he reveals that in order for the Jadow to break out of Movieland and into the land of humans, they need the "DNA of the Creator", namely Silvia.

Joe makes his way to her, trumping the Jadow's leader Inferno Lord Fire Leo in combat, only to witness Silvia being kidnapped once again afterwards. Joe and Six Machine race off into outer space after her in the game's final episode. Finding Silvia atop the control room of a space station, Joe discovers that Captain Blue has been behind the plot the entire time.

The former hero reveals that he is the creator of the film in which they currently exist and that he is Silvia's seemingly-deceased father. Transforming into the colossal robot King Blue, the villain proclaims that he will take Sylvia's energy by force in order to break into the real world. Joe tells him off, telling him that he's no hero. Joe summons Six Majin, and the two engage in combat. When the fight ends, Captain Blue and Viewtiful Joe abandon their respective vehicles and face off in a final battle within the space station.

Joe is victorious, and Captain Blue, finally coming to his senses, thanks the young hero for stopping him. He explains that two decades earlier, Blue was a revolutionary film maker who was soon thought of as a fad.

Wanting nothing more than to create heroes, Blue was sucked into one of his own films, allowing him to live out his dream as a hero. However, he had lost touch with reality and wanted revenge on the people who had betrayed him. As Captain Blue and Silvia embrace in a heartfelt reunion, the director tells Joe that the story is not complete. He snaps his fingers, and the space station's onboard computer warns of a large number of UFOs heading towards Earth.

Blue tells Joe that a hero will be needed twice more to save the world. Joe attempts to leave but not before Silvia requests a V-Watch from her father and to accompany her boyfriend.

Viewtiful Joe and a newly transformed Silvia head out to stop the impending threat together. In its earliest stages of development, Viewtiful Joe went under the working title "Red Hot Man", but the name was changed due to copyright conflicts with the American rock band Red Hot Chili Peppers. As work continued, the size of the team grew, and development ended up taking a full 21 months to complete. Inaba stated that "[they] wanted to create a challenging game with stunning visuals and fluid gameplay".

As a lifelong fan of superheroes, Inaba's aim was to combine traditional Japanese tokusatsu with American comic books. The video features a group of people, including Inaba himself, motion captured as some of the game's characters. Director Hideki Kamiya provides the voice for Six Machine. A budget re-release of the game for the GameCube titled Viewtiful Joe: Revival was released in Japan in late , adding a "Sweet Mode" to decrease the difficulty setting from the original game's "Kids Mode".

The release added the character Dante from Devil May Cry as an unlockable character. It is said that Director Kamiya based Joe's run animation on how he got to work, and the bosses of the game are based on Capcom executives.

In a interview with Dengeki PlayStation , Kamiya expressed interest in remaking the game.



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