Wii games most like zelda




















You play as Amaterasu, a representation of a Japanese god, with a magical paintbrush on a quest to bring life back to the world beset by dark spirits. The game was originally released back in , but the updated version is absolutely the way to play it, enhanced visuals and framerate and all. Speaking of visuals, this game is absolutely gorgeous. The traditional Japanese painterly style has some resemblance to Windwaker , but is even more breathtaking. Every detail in this game is lovingly crafted and pops off the screen.

The combat is different from any Zelda game, it was made by the team who would go on to form Platinum Games if that means anything to you, but follows the classic Zelda formula of entering a dungeon, acquiring a new ability to navigate it, and using that ability to beat the boss.

If you love that progression style, Okami HD is a very lengthy game you can sink a ton of time into. This is an open-world adventure where you play as Lily, and Knight of the Rose on a quest to save the titular Kingdom of Blossoms from an encroaching darkness. This is a more small-scale game, similar to a handheld Zelda title, which makes it a perfect fit for the Switch. Not only is this pixel-style game just a joy to look at, but it controls just as well as you remember games like The Legend of Zelda: A Link to the Past did.

Just looking at the game reveals how closely it resembles Zelda. You have a heart and magic meter in the upper right, weapons and items mapped to buttons, and the same perspective as previously mentioned Zelda games. You can explore the overworld, interact with NPCs, and explore the different regions of the world. There are only five dungeons in the game, which may sound a little light, but ends up being just right for a game of this scale.

It never outstays its welcome or drags on too long before giving you something to new play with or boss to fight. It can be hard to tell now, after so many years, expansions, items, characters, and more added to this game, but The Binding of Isaac was originally very much inspired by the Zelda series.

This rogue-like is basically just an endless series of randomly generated, top-down Zelda dungeons to play through over and over again. But, as mentioned, the game has grown to be so much more than that original idea. There are literally hundreds of items in this game, from simple HP ups to ones that turn your normal tear attacks into lasers, scythes, coins, and more.

The newest and supposedly final update, The Binding of Isaac: Repentance has all the content the developers have been adding for almost 10 years now. If the dungeon crawling, boss fighting, and item getting aspects of 2D Zelda games are what you love most, this game is that in its purest sense. Skill will always determine whether you win or lose, but getting some crazy set of items that completely change how the game plays never gets old.

We provide an Wii U Games Zelda buying guide, and the information is totally objective and authentic. We employ both AI and big data in proofreading the collected information.

How did we create this buying guide? We did it using a custom-created selection of algorithms that lets us manifest a top list of the best available Wii U Games Zelda currently available on the market. This technology we use to assemble our list depends on a variety of factors, including but not limited to the following:. We always remember that maintaining Wii U Games Zelda information to stay current is a top priority, which is why we are constantly updating our websites.

Learn more about us using online sources. If you think that anything we present here regarding Wii U Games Zelda is irrelevant, incorrect, misleading, or erroneous, then please let us know promptly! Contact us here. Or You can read more about us to see our vision. Check our ranking below. Darksiders 1 is so blatantly copying The Legend of Zelda that it can feel a bit underwhelming.

Darksiders 2, however, carves out more of its own identity. It adds more open spaces for exploration, gives protagonist Death yes, you literally play as Death himself more customization options in terms of playstyle, and even adds that oh-so sweet RPG staple, loot.

It won't feel as much like Zelda as its predecessor, but there's still a big emphasis on exploration, boss fights that are as much about figuring out a puzzle as they are mashing the attack buttons, and uncovering hidden secrets.

You can find copies of the original game in bargain bins if you're lucky, but why not play on modern consoles and get the game looking its best with the "Deathinitive Edition"? Yes, it is a silly name. You've got protagonist Jade, a girl with a mysterious past who must fight to overthrow an evil empire, and working alongside her is a ragtag group of rebels and her Uncle Pey'j - an anthropomorphic pig.

Swap out Epona for a hovercraft and the Kingdom of Hyrule for the planet of Hillys, and you've got yourself one incredibly fun Zelda-flavored adventure. Enter the Gungeon is a fantastic choice for players who like the dungeons of 2D Zelda games, but aren't thrilled by the combat. Trading swords for firearms of all shapes and sizes, Enter the Gungeon mixes Zelda with screen-filling bullet hell gameplay.

You can also dodge roll to avoid damage, or flip over tables to give yourself cover. There's a great sense of momentum to Enter the Gungeon that will keep you on your toes. Even better, Enter the Gungeon is built for co-op, so a friend can join in on the fun. If you want a game to gently take you by the hand and lay out all the fine details of its world and rules, carefully ensuring that you understand everything before you go venturing off into the wilderness Rendered in 3D with a gorgeous art style but presented much like a classic top-down adventure, Hob channels that lonesome, wandering spirit in a way that few games beyond the Zelda series itself can.

You probably won't know what's going on for awhile, but the pull of puzzles and "there's a thing over there - I wonder how I get to it" will spur you onward. Of all the games on this list, Hyper Light Drifter may be the one most likely to make you grind your teeth in frustration. A neon-tinted adventure set in a universe that's equal parts fantasy and sci-fi, HLD is full of mystery and challenges.

There's a bit less emphasis on puzzles, but the game makes up for it with an intriguing world that begs you to explore and uncover its secrets.

The colorful presentation belied ingenious dungeon design and some neat power-ups, including a glider-like leaf that was the precursor to one of Breath of the Wild's most significant traversal tools. It received an HD remaster on Wii U in Zelda spin-offs have shown mixed success, but this spin-off from the Ocarina of Time is still revered as one of the best in the series.

Young Link goes on a journey outside of Hyrule, discovering the strange Clock Town which is doomed to suffer an apocalyptic event in just three days. To stop the impending doom from a creepy, grinning moon, Link has to employ the use of masks that grant him new abilities or even change his race into fantastical creatures like the Zora or Deku.

The masks provided an interesting change from the standard Zelda equipment. In contrast to Ocarina's broad, sprawling Hyrule, Majora's Mask was a very focused experience--taking place in a time loop within a town where getting to know the habits and routines of the townsfolk was vital to your success in saving them. Like Ocarina of Time, it received a 3DS port that included some quality-of-life changes. A Link to the Past was only the third Zelda game in existence, but third time's the charm.

This was widely seen as an instant classic and still stands as the pinnacle of the 2D Zelda games. The dungeons and bosses were fine-tuned to near perfection, the overworld was bursting with secrets to uncover and explore, and the new Dark World element let you flip between two very different versions of the same space.

In both the light world and dark world, Link to the Past put the focus on the inhabitants of the world, like the Flute Boy, who had their own stories told with minimalistic grace. An impressive achievement for its time and a game that absolutely holds up in modern times, Link to the Past is among the best. The most recent major Zelda release is also undoubtedly one of the very best.

While Nintendo is often a playful and experimental company, it can sometimes take a lot for the company to make major, seismic changes to its core franchises. After the criticism lobbed at Skyward Sword, the company listened.

Producer Eiji Aonuma started talking openly about his desire to break with the Zelda formula and try new things, first letting you purchase equipment and mix up the dungeon order in A Link Between Worlds. That was just a taste of things to come, however, because Breath of the Wild was the real radical shift. Nintendo reassessed just about everything, from the structure of dungeons to equipment to how you interact with the world.

The result was an incredible open-world experience where players could push themselves to go just about anywhere--including straight to the final boss, if they'd like. It was unlike any Zelda before, and inspired countless imitators already, and marked a new era of The Legend of Zelda. The Legend of Zelda is such a storied game series that you could mount a good case for multiple games to rank at the top spot, but at the end of the day, we had to give it to Ocarina of Time.

The first 3D Zelda set the template for the direction of the series to follow for years, and even Breath of the Wild's incredible series shake-up was defined by how it riffed on the formula while still being recognizable to longtime fans. But it wasn't just influential within the context of the Zelda series itself. As a trailblazer in video game design, Nintendo helped to invent and innovate many of the ways that 3D video games would work for years to come.



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